Alex Rankin

2017

Incubus

A 3D action-adventure side-scrolling runner game built in a team setting

Stack
Unity / C# / AutoDesk Maya / Animation / Node-based Programming
Field
development / design

A 3D action-adventure side-scrolling runner game developed in a team setting. I handled the majority of the coding and 3D modeling work.

Incubus — 1 of 4

Incubus — 2 of 4

Technical Implementation

Unity development with C# programming for gameplay mechanics, character controls, and game systems. Created and integrated 3D assets for characters, environments, and props. Utilized node-based programming for specific gameplay elements. Available on Windows, macOS, Linux, and Android.

Incubus — Technical Implementation

Download on itch.io

Incubus — Technical Implementation